Stijn Windig
Stijn Windig
senior concept artist
Castricum, Netherlands

Summary

Senior Concept Artist with over 20 years of experience across games, animation, film, and immersive projects. Most recently worked on the AAA live-service title PUBG: Black Budget at KRAFTON, contributing environment, world-building, and creature concepts. Strong focus on visual storytelling, gameplay readability, and production-ready design, with experience across 2D, 3D, and spatial workflows.

Resume PDF

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Skills

Concept DesignVisual Development3D Modeling3D AnimationMatte PaintingIllustrationArt DirectionConcept ArtEnvironment DesignEnvironment ModelingCreature Design

Software proficiency

Blender
Blender
Medium by Adobe
Medium by Adobe
Gravity Sketch
Gravity Sketch
Photoshop
Photoshop
Modo
Modo
Maya
Maya
After Effects
After Effects
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Procreate
Procreate
Blackmagic Design Fusion
Blackmagic Design Fusion
Substance 3D Modeler
Substance 3D Modeler
Marmoset Toolbag
Marmoset Toolbag

Reel

Experience

  • Senior concept artist at PUBG
    Amsterdam, NL
    January 2023 - Present

    Working as senior concept artist on environments, creatures, effects, etc. for Krafton's next title.

  • Freelance concept artist at Stijn Windig
    Amsterdam
    January 2012 - Present

    Freelance concept artist

  • Lead Artist at NMTRIX
    Alkmaar, Netherlands
    January 2011 - January 2012

  • Chief Rocka at Lemonade Animation
    Amsterdam, Netherlands
    January 2001 - December 2010

    I founded the company with my friend Michiel Krop. We both did everything from concept to modeling, rigging, light, shading and rendering to composite.